Welcome to Activate XR

Welcome to Activate XR

Activate XR at Activate Learning: Extended reality technology enhances our learning philosophy-led approach by fostering immersive, interactive experiences that boost engagement, retention, and practical skill application, preparing learners for real-world challenges.

Exploring XR Technologies at Activate Learning

“XR” stands for “eXtended Reality” and is the catch-all term for an array of technologies that look to change the way in which we interact with information.
XR at Activate Learning embraces the following technologies: Virtual Reality (VR); Augmented Reality (AR); Mixed Reality (MR); and Immersive Rooms.

  • Virtual Reality (VR)offers immersive learning experiences by transporting students to different environments through their headset, such as historical sites or scientific labs, increasing engagement and retention through hands-on experiences. Available at all campuses.​​
  • Augmented Reality (AR) overlays digital content onto the real world, enhancing learning experiences by providing interactive and immersive visual aids for subjects like science, history, and engineering. Available at all campuses.​​
  • Mixed Reality (XR) combines elements of both AR and VR, allowing students to interact with both physical and digital objects in real-time, enhancing practical learning and collaboration. Available at all campuses.​​
  • Immersive technologies use specially outfitted classrooms to provide multisensory and interactive environments, supporting learning and simulation in novel ways. Available at Bracknell & Wokingham College, Guildford College, and Reading College.
65% of learners are visual, so Activate Learning is pioneering extended reality technologies to enhance educational success.

XR and the Learning Philosophy

  • Brain​: Extended reality (XR) technology supports brain development by providing immersive and interactive learning experiences that enhance cognitive processing and retention. For example, VR simulations allow students to practice skills in a virtual environment, reinforcing neurological pathways and promoting mastery through repeated practice. Additionally, XR can help chunk new knowledge into smaller, manageable pieces, making it easier for the brain to process and remember information.
  • Emotion​: XR technology can positively impact students' emotions by creating engaging and emotionally safe learning environments. Virtual reality experiences can reduce pre-exam anxiety and promote relaxation, which helps students manage their emotions better and enhances their capacity to learn. Furthermore, XR can provide emotionally engaging experiences that connect students with the content on a deeper level, fostering a positive emotional response to learning.
  • Motivation​: XR technology increases motivation by making learning more interactive, enjoyable, and relevant to students' career pathways. Gamified learning platforms and VR simulations transform learning into a game-like experience, significantly increasing student motivation and engagement. Additionally, XR provides opportunities for experiential learning, helping students see the relevance of what they are learning and motivating them to put in the effort to practice and achieve mastery.

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By embedding XR technology into our educational philosophy, we enhance brain development, positively impact emotions, and boost motivation, creating more effective and enjoyable learning experiences

External Partners

Activate XR also work with external partners, both in education and other specialist sectors, to create and to distribute XR experiences among our own and other organisations. For more information on working with us on development, or on obtaining our experiences for your own institution, please contact:

Activate XR Misssion

Activate Learning's Activate XR team is dedicated to integrating custom XR technologies into our educational programs, aiming to enhance learning and prepare students for future technological advancements.